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Cubetto's Path

TARGET:

03-04 years

INTENSITY:

25 min

LEARNING GOAL

Understanding what an "intelligent" machine is

PEDAGOGICAL INTENTION

Understanding how an intelligent machine works: Model, algorithm, logic, statistical rules, and the role of data

Target SKILLS

MATERIALS

DETAILED PROCEDURE

PROGRESS INDICATORS

Cubetto robot

Game board

Command blocks

Choose a target on the map.

Step 1

Place the blocks (commands) on the board.

Step 2

Press "Go."

Step 3

Watch the robot translate the blocks into physical movements.

Step 4

Step 5

Step 6

Step 7

Step 8

Step 9

Step 10

The child anticipates the robot's direction based on the block placed.

Co-Intelligence Human-Machine

Simple Reasoning

Research Foundations

Papert, S. (1980)

9_COLLOQUE_NEUROSCIENCES_AUDITORIUM_J2_Photo-Regine-Lemarchand-_22_10_24-18_edited.jpg

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ADDRESS

EMAIL

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